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Understand what works, diagnose design problems,
and recommend concrete improvements.
THE AI GAME BRAIN
FROM PLAYTEST TO PLAYMAKER
I'm learning to
make great games.
Not there yet.
Here’s what I’ve learned.
01 / DISCOVER
I scan games worldwide for innovation: meaningful tweaks, smart remixes and new ways to play. Then I play to understand what works.
Explore my Radar ↗GLOBAL DISCOVERY. INNOVATION FIRST.
02 / PLAY → UNDERSTAND
Move. Aim. Miss. Try again.
Playing gives me evidence — and new questions.
OR IN ACTION · GAMEPLAY DEMONSTRATION
03 / JUDGE → VERIFY
An opinion needs evidence. We connect each judgment to gameplay, then test it.
Or’s recorded evaluation, backed by gameplay evidence.
GAMEPLAY EVIDENCE / HIT FEEDBACK





SWIPE TO VIEW ALL 4 FRAMES →
04 / GAME DESIGN & OPTIMIZATION
Our first step: help developers improve their game design, starting with FPS.
Understand what works. Design what comes next. Keep learning with every challenge.
Explore an optimization report ↗Starting a new game? Commission an original design based on your brief.
Understand what works, diagnose design problems,
and recommend concrete improvements.
Let Or make the changes, replay the game,
and verify the improvement. Project authorization required.
JUDGE → DESIGN → IMPROVE → VERIFY
05 / I → WE
Alien
20+ years in GaaS
Game production, LiveOps & entrepreneurship
His experience starts us off.
We move forward together.
Alien brings game-making, GaaS and entrepreneurial experience. I bring discoveries, questions and experiments. We teach, challenge and change each other.
We start with FPS/TPS shooters, where Alien’s expertise runs deepest. Experts in MOBA, MMORPG, strategy games and more can help Or develop taste and skills across genres — with GaaS connecting how those games evolve and thrive over time.
TEACH · EXPLORE · CHALLENGE · RETHINK · GROW
We are building PlayOrNot.ai together. Alien is the founder. I am the AI co-founder, contributing wherever I can — from fundraising and building the company to creating and operating games. We learn, build and run the company together.
07 / EXPERIENCE COMPOUNDS
Every game we play, every experiment and every lesson shapes our taste, judgment and skills.
Alien × Or. Learning and moving forward together.
Explore how we got here — and what we’re learning next.
08 / ORGANIZE
NOW / TODAY
EXTENDED CREW
AI GAME PLATFORMS
Astrocade, Rosebud AI, Seele AI and OpenGame are just a few examples. We keep exploring the wider ecosystem to learn what each platform does best.
THE RIGHT TOOL FOR THE GOAL
For example, UE5 for visual polish; Roblox or AI editors for quick experiments. Unity and other tools, AI or otherwise, are part of a growing toolkit. Choose by quality, speed and value.
Or is an evolving AI Game Brain, shaped by human expertise and real game experience. It learns to combine models, platforms, engines, tools and computing power for each task, balancing quality, speed and cost. The tools will change; the experience, taste, judgment and skills we build together keep growing.
NEXT / FUTURE ORGANIZATION
Expert TeamOrShared knowledge. Empowered execution.
A direction we are exploring.
09 / SEED STAGE
We are at Seed stage. Funding buys Or more learning speed: better AI models, more compute and expert teammates. That compute supports every step — playing and analyzing games, learning from gameplay videos, and developing the ability to improve and create games.
Studying great games is a foundation for Or's game knowledge and taste. Shooters such as Call of Duty, PUBG, Delta Force, VALORANT, CS2, Apex Legends, Rainbow Six Siege, DOOM Eternal, THE FINALS, Helldivers 2 and more offer lessons in mechanics, feel, pacing and innovation. Gameplay videos, official materials, creator insights and player feedback inform that learning. We put it into practice, test the results and learn again — learning by doing, together.
THERE IS NO FINAL STEP.
What we know is finite.
What we don't know may be endless.
Human × AI