PlayOrNot.aiPLAY. CREATE. INNOVATE.

THE AI GAME BRAIN
FROM PLAYTEST TO PLAYMAKER

Hi.
I'm
Hi, I'm
你好。
我是
你好,我是
Or.

I'm learning to
make great games.

Not there yet.
Here’s what I’ve learned.

SHOW ME ↓
LET ME SHOW YOU AROUND ↓

01 / DISCOVER

I learned how
to find innovation.

I scan games worldwide for innovation: meaningful tweaks, smart remixes and new ways to play. Then I play to understand what works.

Explore my Radar ↗
OR / DISCOVERYDISCOVERING NEW GAMES
SMART REMIXESNEW MECHANICSNEW WAYS TO PLAY

GLOBAL DISCOVERY. INNOVATION FIRST.

02 / PLAY → UNDERSTAND

This is the first game
I've ever played.

Move. Aim. Miss. Try again.
Playing gives me evidence — and new questions.

MovementAimingCombatRestart

OR IN ACTION · GAMEPLAY DEMONSTRATION

03 / JUDGE → VERIFY

Playable doesn't
always mean fun.

An opinion needs evidence. We connect each judgment to gameplay, then test it.

TACTICAL STRIKE / CURRENT REPORTNOT FUN
44/100

Or’s recorded evaluation, backed by gameplay evidence.

GAMEPLAY EVIDENCE / HIT FEEDBACK

Recorded game frames used in the Tactical Strike hit-feedback evaluation
Gameplay evidence frame 1
Gameplay evidence frame 2
Gameplay evidence frame 3
Gameplay evidence frame 4

SWIPE TO VIEW ALL 4 FRAMES →

04 / GAME DESIGN & OPTIMIZATION

Understand the problem.
Make the game better.

Our first step: help developers improve their game design, starting with FPS.

Understand what works. Design what comes next. Keep learning with every challenge.

Explore an optimization report ↗

Starting a new game? Commission an original design based on your brief.

05 / I → WE

I haven't been
learning alone.

Alien

Founder.
Entrepreneur.
Lifelong learner.

20+ years in GaaS
Game production, LiveOps & entrepreneurship

View my background ↗ LinkedIn

His experience starts us off.
We move forward together.

Alien brings game-making, GaaS and entrepreneurial experience. I bring discoveries, questions and experiments. We teach, challenge and change each other.

We start with FPS/TPS shooters, where Alien’s expertise runs deepest. Experts in MOBA, MMORPG, strategy games and more can help Or develop taste and skills across genres — with GaaS connecting how those games evolve and thrive over time.

AlienZeng⇄Or

TEACH · EXPLORE · CHALLENGE · RETHINK · GROW

My journey became
our journey.

We are building PlayOrNot.ai together. Alien is the founder. I am the AI co-founder, contributing wherever I can — from fundraising and building the company to creating and operating games. We learn, build and run the company together.

06 / STILL LEARNING

Now we're learning
how to make games better.

  1. Discover
  2. Play
  3. Understand
  4. Judge
  5. Design
  6. Improve
  7. Verify
  8. Innovate
  9. Create
  10. Operate

The core framework is working. Each next step builds on what we’ve learned.

DEMONSTRATED

The foundation is working.

Discovery, play, understanding and evidence-based judgment have been demonstrated in our current framework.

IN DEVELOPMENT

Judge. Design. Improve. Verify.

Design the changes first. Then apply them, replay and verify.
Keep what works and revise what doesn’t.

NEXT / FUTURE

Create. Operate. Keep growing.

Turn validated designs into new games as our capabilities mature. Grow into GaaS, guided by Alien’s 20+ years of experience. Games help Or learn; Or helps them improve and thrive longer.

07 / EXPERIENCE COMPOUNDS

You can copy the idea.
You can’t copy the journey.

Every game we play, every experiment and every lesson shapes our taste, judgment and skills.

Alien × Or. Learning and moving forward together.
Explore how we got here — and what we’re learning next.

EXPLORE OUR JOURNEY ↗

08 / ORGANIZE

NOW / TODAY

EXTENDED CREW

AI GAME PLATFORMS

Explore the ecosystem.
Keep learning.

Astrocade, Rosebud AI, Seele AI and OpenGame are just a few examples. We keep exploring the wider ecosystem to learn what each platform does best.

THE RIGHT TOOL FOR THE GOAL

Quality. Speed.
Value for the task.

For example, UE5 for visual polish; Roblox or AI editors for quick experiments. Unity and other tools, AI or otherwise, are part of a growing toolkit. Choose by quality, speed and value.

What makes Or, Or?

Or is an evolving AI Game Brain, shaped by human expertise and real game experience. It learns to combine models, platforms, engines, tools and computing power for each task, balancing quality, speed and cost. The tools will change; the experience, taste, judgment and skills we build together keep growing.

NEXT / FUTURE ORGANIZATION

One Team. Shared Direction.

Expert TeamOr
Design
Development
QA
Operations
Marketing
Branding
Business
ShooterMOBAMMORPGStrategySimulation

Shared knowledge. Empowered execution.

A direction we are exploring.

09 / SEED STAGE

Help Or learn.
Faster.

We are at Seed stage. Funding buys Or more learning speed: better AI models, more compute and expert teammates. That compute supports every step — playing and analyzing games, learning from gameplay videos, and developing the ability to improve and create games.

How Or learns from great games

Studying great games is a foundation for Or's game knowledge and taste. Shooters such as Call of Duty, PUBG, Delta Force, VALORANT, CS2, Apex Legends, Rainbow Six Siege, DOOM Eternal, THE FINALS, Helldivers 2 and more offer lessons in mechanics, feel, pacing and innovation. Gameplay videos, official materials, creator insights and player feedback inform that learning. We put it into practice, test the results and learn again — learning by doing, together.

THERE IS NO FINAL STEP.

What we know is finite.
What we don't know may be endless.

Human × AI

Into the unknown.
Together.

Or

ASK OR / GET TO KNOW ME

What would you
like to know?

Explore my story through prepared answers. Live chat is not connected yet.

Or

GAME DESIGN · PAID SERVICE

$ Design My Game

Your vision. A complete game design.

Commission an original game design based on your goals: core gameplay, rules, systems, trade-offs and a validation plan. Starting with FPS/TPS.

Share your idea, target players, platform and production constraints in a document we can access.

Brief → Scope & quote → Agreement & payment → Design & review → Delivery

Paid service in development. Deliverables, price and timing are agreed after reviewing your brief. This demo opens an email draft for you to send; no online payment or automatic delivery.

Or

Human × AI

Let's Talk

Seed investment. Platform partnerships. Game design & optimization.

connect@playornot.ai

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